Building trust with your users

Title image of artical Building trust with your users
Trust is a difficult concept. The Oxford Dictionary defines trust as “Firm belief in the reliability, truth, or ability of someone or something.”. In the context of a product, this is exactly what we would want our users to think of our product. Read more...
Jun 1, 20195 min read

Handling design work while working on many tasks

Title image of artical Handling design work while working on many tasks
Nowadays, it is very rare to see a one-to-one ratio of designers to developers in any software company. From what I've seen, the number of developers working on a product tends to be significantly higher than the number of designers. I am aware that by the nature of both roles, most of the time, this makes sense. However, this brings an additional challenge for the designers: handling multiple tasks/projects at the same time. Read more...
May 1, 20198 min read

Designing for accessibility by using Apple VoiceOver

Title image of artical Designing for accessibility by using Apple VoiceOver
I've been working on accessibility quite a lot recently. I've been following the usual advices given by the community, having a good contrast ratio, making sure we use semantic HTML, picking color blind friendly colors, using aria-label's where appropriate and verifying that the tab order of items are logical. These are all very important aspects and there are many more that I didn't name here. Read more...
Apr 1, 20198 min read

Animation handoff: how to make sure what you design is what the developers build

Title image of artical Animation handoff: how to make sure what you design is what the developers build
Recently, I've been creating some animations for the project I am currently working on. Before I started with the main work, I wanted to make sure that I knew what deliverables I would need to provide to the developers for the handoff. Read more...
Feb 1, 20198 min read

How to name UI components

Title image of artical How to name UI components
We've all dealt with the issues when someone is trying to talk about “that light blue button just below the thing with the sliding images” or when you feel the need to open the design document just to make people understand which component you are talking about. Read more...
Jan 1, 20196 min read

Why you shouldn't skip your wireframing

Title image of artical Why you shouldn't skip your wireframing
Recently I started seeing a trend where fellow designers skip wireframing/low-fidelity-mockups and jump straight into their UI work. While for “some” tasks this might be okay, I believe for majority of your tasks, this will hurt your final design. Read more...
Jan 24, 20185 min read

3 Ways to Evaluate Your Design Using Data

Title image of artical 3 Ways to Evaluate Your Design Using Data
Every designer faces hard to make design decisions throughout a project. Making the right call in these circumstances is what separates a great designer from a good one. Read more...
Dec 12, 20174 min read

Optimizing your design workflow when working with multiple designers

Title image of artical Optimizing your design workflow when working with multiple designers
Recently I've been experimenting with different design workflows to improve my productivity when working with other designers in the same project. Today, I want to talk about my experience working with another designer in two different projects using two different design workflows. Read more...
Nov 29, 20176 min read

InVision Studio — first impressions from Berlin event

Title image of artical InVision Studio — first impressions from Berlin event
Last week, I have attended InVision's Studio. event here in Berlin. Studio is a brand new product by InVision for designers. Studio is a design tool which combines screen design, animations and prototyping in one tool, and of course it comes with the powerful support of all the other things InVision offers. Read more...
Nov 18, 20173 min read